Enfoque Innovador de Aprendizaje: Metodología para el Emprendimiento en Carreras de Computación e Informática
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Fecha
2025
Autores
Ramírez Sandí, Mariana
Garita González, Gabriela
Espinoza Guerrero, Manuel
Vásquez Ávila, Katty
Corrales Ureña, Miguel Arturo
Soto Vargas, Mildred
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Editorial EIDEC (Colombia)
Resumen
Resumen. Este trabajo presenta un enfoque innovador para la enseñanza y el desarrollo de competencias emprendedoras en estudiantes de carreras de computación, con el objetivo de crear una metodología integral que facilite el aprendizaje del emprendimiento tecnológico. La metodología propuesta utiliza una serie de fases y herramientas diseñadas específicamente para guiar a los estudiantes en este proceso. Para ello, se adoptó un enfoque cualitativo, aplicando la metodología de Design Thinking como eje central del proceso de enseñanza-aprendizaje. Esta metodología se caracteriza por su enfoque en el usuario, fomentando la creatividad y la resolución de problemas de manera colaborativa. Los resultados obtenidos destacan la importancia de contar con una estrategia educativa que mejore las competencias emprendedoras de los estudiantes. En respuesta, se diseñó una metodología que se estructura en una serie de pasos y que va acompañada de un sistema de información destinado a gestionar ideas y proyectos emprendedores. Además, se desarrolló un curso optativo que integra estos elementos, lo que resulta esencial para el desarrollo de habilidades aplicables a negocios tecnológicos. Los hallazgos muestran que esta metodología es efectiva para fortalecer tanto las experiencias como las habilidades en emprendimiento e innovación de los estudiantes de carreras de computación. Además, sugieren que este enfoque podría replicarse en otros contextos educativos y servir como base para nuevas investigaciones en el campo del emprendimiento tecnológico, contribuyendo al avance de la educación en este ámbito clave.
Abstract. This paper presents an innovative approach to teaching and developing entrepreneurial skills in computer science students, with the goal of creating a comprehensive methodology that facilitates learning in technological entrepreneurship. The proposed methodology employs a series of phases and tools specifically designed to guide students through this process. A qualitative approach was adopted, applying the Design Thinking methodology as the core of the teaching-learning process. This approach is characterized by its user-centered focus, promoting creativity and collaborative problem-solving. The results highlight the importance of an educational strategy that enhances students' entrepreneurial competencies. In response, a step-by-step methodology was designed, accompanied by an information system to manage entrepreneurial ideas and projects. Additionally, an elective course was developed to integrate these elements, which are essential for building skills applicable to technological businesses. The findings show that this methodology is effective in strengthening both the entrepreneurial experiences and innovation skills of computer science students. Furthermore, they suggest that this approach could be replicated in other educational contexts and serve as a basis for new research in the field of technological entrepreneurship, contributing to the advancement of education in this key area. This work offers a solid foundation for fostering entrepreneurial skills in a tech-driven world.
Abstract. This paper presents an innovative approach to teaching and developing entrepreneurial skills in computer science students, with the goal of creating a comprehensive methodology that facilitates learning in technological entrepreneurship. The proposed methodology employs a series of phases and tools specifically designed to guide students through this process. A qualitative approach was adopted, applying the Design Thinking methodology as the core of the teaching-learning process. This approach is characterized by its user-centered focus, promoting creativity and collaborative problem-solving. The results highlight the importance of an educational strategy that enhances students' entrepreneurial competencies. In response, a step-by-step methodology was designed, accompanied by an information system to manage entrepreneurial ideas and projects. Additionally, an elective course was developed to integrate these elements, which are essential for building skills applicable to technological businesses. The findings show that this methodology is effective in strengthening both the entrepreneurial experiences and innovation skills of computer science students. Furthermore, they suggest that this approach could be replicated in other educational contexts and serve as a basis for new research in the field of technological entrepreneurship, contributing to the advancement of education in this key area. This work offers a solid foundation for fostering entrepreneurial skills in a tech-driven world.
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Palabras clave
METODOLOGIA, INNOVACION, APRENDIZAJE, CONOCIMIENTO, METHODOLOGY, INNOVATION, LEARNING, KNOWLEDGE