Coronado Gómez, Fátima2026-05-262026-05-262024https://hdl.handle.net/11056/34656spaAttribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/AFFECTIVE FILTER, ANXIETYGAMIFICATIONLANGUAGE ACQUISITIONMOTIVATIONSELF-CONFIDENCEADQUISICIÓN DEL IDIOMAANSIEDADAUTOCONFIANZAFILTRO AFECTIVOGAMIFICACIÓNMOTIVACIÓNThe use of gamification to reinforce motivation and self-confidence in EFL learnershttp://purl.org/coar/resource_type/c_6501